Object Oriented Animation on the World Wide Web

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dc.contributor.author Cai, Patrick P. en_US
dc.contributor.author Bestavros, Azer en_US
dc.date.accessioned 2011-10-20T04:32:19Z
dc.date.available 2011-10-20T04:32:19Z
dc.date.issued 1995-07-18 en_US
dc.identifier.uri http://hdl.handle.net/2144/1572
dc.description.abstract This report describes our attempt to add animation as another data type to be used on the World Wide Web. Our current network infrastructure, the Internet, is incapable of carrying video and audio streams for them to be used on the web for presentation purposes. In contrast, object-oriented animation proves to be efficient in terms of network resource requirements. We defined an animation model to support drawing-based and frame-based animation. We also extended the HyperText Markup Language in order to include this animation mode. BU-NCSA Mosanim, a modified version of the NCSA Mosaic for X(v2.5), is available to demonstrate the concept and potentials of animation in presentations an interactive game playing over the web. en_US
dc.language.iso en_US en_US
dc.publisher Boston University Computer Science Department en_US
dc.relation.ispartofseries BUCS Technical Reports;BUCS-TR-1995-012 en_US
dc.title Object Oriented Animation on the World Wide Web en_US
dc.type Technical Report en_US

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