Approaching Visual Search in Photo-Realistic Scenes

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dc.contributor.author Cunningham, Robert K. en_US
dc.contributor.author Beck, Jacob en_US
dc.contributor.author Mingolla, Ennio en_US
dc.date.accessioned 2011-11-14T19:07:13Z
dc.date.available 2011-11-14T19:07:13Z
dc.date.issued 1996-11 en_US
dc.identifier.uri http://hdl.handle.net/2144/2333
dc.description.abstract Visual search is extended from the domain of polygonal figures presented on a uniform background to scenes in which search is for a photo-realistic object in a dense, naturalistic background. Scene generation for these displays relies on a powerful solid modeling program to define the three dimensional forms, surface properties, relative positions, and illumination of the objects and a rendering program to produce an image. Search in the presented experiments is for a rock with specific properties among other, similar rocks, although the method described can be generalized to other situations. Using this technique we explore the effects of illumination and shadows in aiding search for a rock in front of and closer to the viewer than other rocks in the scene. For these scenes, shadows of two different contrast levels can significantly deet·ease reaction times for displays in which target rocks are similar to distractor rocks. However, when the target rock is itself easily distinguishable from dis tractors on the basis of form, the presence or absence of shadows has no discernible effect. To relate our findings to those for earlier polygonal displays, we simplified the non-shadow displays so that only boundary information remained. For these simpler displays, search slopes (the reaction time as a function of the number of distractors) were significantly faster, indicating that the more complex photo-realistic objects require more time to process for visual search. In contrast with several previous experiments involving polygonal figures, we found no evidence for an effect of illumination direction on search times. en_US
dc.language.iso en_US en_US
dc.publisher Boston University Center for Adaptive Systems and Department of Cognitive and Neural Systems en_US
dc.relation.ispartofseries BUCAS/CNS Technical Reports; BUCAS/CNS-TR-1996-034 en_US
dc.rights Copyright 1996 Boston University. Permission to copy without fee all or part of this material is granted provided that: 1. The copies are not made or distributed for direct commercial advantage; 2. the report title, author, document number, and release date appear, and notice is given that copying is by permission of BOSTON UNIVERSITY TRUSTEES. To copy otherwise, or to republish, requires a fee and / or special permission. en_US
dc.subject Visual search en_US
dc.subject Shading en_US
dc.subject Shadows en_US
dc.subject Illumination direction en_US
dc.subject Photo-realistic rendering en_US
dc.subject Naturalistic scene en_US
dc.title Approaching Visual Search in Photo-Realistic Scenes en_US
dc.type Technical Report en_US
dc.rights.holder Boston University Trustees en_US

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