Dessing, JoostBullock, DanielPeper, C. (Lieke)Beck, Peter2011-11-142011-11-142001-01https://hdl.handle.net/2144/2284Two prospective controllers of hand movements in catching -- both based on required velocity control -- were simulated. Under certain conditions, this required velocity controlled to overshoots of the future interception point. These overshoots were absent in pertinent experiments. To remedy this shortcoming, the required velocity model was reformulated in terms of a neural network, the Vector Integration To Endpoint model, to create a Required Velocity Integration To Endpoint modeL Addition of a parallel relative velocity channel, resulting in the Relative and Required Velocity Integration To Endpoint model, provided a better account for the experimentally observed kinematics than the existing, purely behavioral models. Simulations of reaching to intercept decelerating and accelerating objects in the presence of background motion were performed to make distinct predictions for future experiments.en-USCopyright 2001 Boston University. Permission to copy without fee all or part of this material is granted provided that: 1. The copies are not made or distributed for direct commercial advantage; 2. the report title, author, document number, and release date appear, and notice is given that copying is by permission of BOSTON UNIVERSITY TRUSTEES. To copy otherwise, or to republish, requires a fee and / or special permission.Interceptive reachingNeural networksModelArm movementVector-integratin-to-endpointRelative velocityPerception-action cycleTime-to-contactA Neural Circuit Model for Prospective Control of Interceptive ReachingTechnical ReportBoston University Trustees