Rules for the Cortical Map of Ocular Dominance and Orientation Columns

Date
1994-02
DOI
Authors
Grossberg, Stephen
Olsen, Stephen J.
Version
OA Version
Citation
Abstract
Three computational rules are sufficient to generate model cortical maps that simulate the interrelated structure of cortical ocular dominance and orientation columns: a noise input, a spatial band pass filter, and competitive normalization across all feature dimensions. The data of Blasdel from optical imaging experiments reveal cortical map fractures, singularities, and linear zones that are fit by the model. In particular, singularities in orientation preference tend to occur in the centers of ocular dominance columns, and orientation contours tend to intersect ocular dominance columns at right angles. The model embodies a universal computational substrate that all models of cortical map development and adult function need to realize in some form.
Description
License
Copyright 1994 Boston University. Permission to copy without fee all or part of this material is granted provided that: 1. The copies are not made or distributed for direct commercial advantage; 2. the report title, author, document number, and release date appear, and notice is given that copying is by permission of BOSTON UNIVERSITY TRUSTEES. To copy otherwise, or to republish, requires a fee and / or special permission.